First Beta patch for the alliances is out, we've mostly fixed errors. Big thanks to everybody who's been busy reporting! # Gameplay * Added alliances having infinite resources in creative mode # Server * Improved traffic for normal sectors with players * Improved performance for sectors without players * Added more tracing and logging to server startup sequence * Added a time counter for online time of server # Bugfixes "As usual, user bug reports are marked with [UBR]. Thanks everybody for helping us improving the game!" * [UBR] Fixed crash when clicking on a saved plan that wasn't yet loaded from disk * [UBR] Fixed a crash when shutting down server with lots of players in the same group * [UBR] Fixed input validation in tradingmanager not using alliance funds * [UBR] Fixed telling civil ships to dump their cargo worsening present alliance relations, including own alliance * [UBR] Fixed not being able to interact to buy insurance for an alliance ship * [UBR] Fixed out of sector combat ** This subsequently fixes out of sector mining not working * Fixed flight recorder not marking sectors as death location in some cases * [UBR] Fixed a crash in UI when adding/removing system upgrades * Improved german translation * [UBR] Fixed an issue where items would get sold for the maximum amount of credits possible * [UBR] Fixed crash in building mode when hiding blocks on ships with hangars * [UBR] Fixed a crash in energy tab when resolution is too low * [UBR] Fixed auto pay crew not working in creative now * [UBR] Loot reserved for pilots of an alliance ship is collected correctly