# Graphics * Added assembly block textures * Added some more detail to crew capsule loot model # Balancing "Fighters shouldn't cost as much as an entire ship, so we reduced both the material prices for production and the normal costs of fighters." * Drastically reduced material costs of fighters * Reduced impact of velocity and size on fighter prices # Gameplay * Fighters are harder to hit and dodge in sectors without players # UI * Added more tips about fighters to loading screen * Added an icon for fighter factory # Misc * Added some more loading screen tips for fighter factory and hangar # Bugfixes "Bug reports by users are, as always, marked with [UBR]. Thank you guys for helping, testing and contributing. Keep it up!" * [UBR] Fixed building mode closing (and not windows) when pressing Escape * [UBR] Fixed several performance issues in hangar when lots of productions are active * [UBR] Fixed an issue that led to durability of fighters degrading * [UBR] Fixed stolen cargo being picked up even though cargo bay is configured otherwise * [UBR] Fixed dumped cargo rotating strangely * Fixed a crash in fighter factory * [UBR] Fixed inventory selection item highlights sometimes being white boxes in fighter factory