# UI * The block size of the normal place block brush in building mode is now persistent # Graphics * Reduced blue tint for shield effect # Bugfixes * [UBR] Fixed a crash during building when selecting to show only one block type * [UBR] Fixed an issue where player ships would not be able to strafe after docking * [UBR] Fixed an issue where hangar door visuals would remain after transformation of a hangar block into another block type * [UBR] Fixed several issues with the building stats diff view * [UBR] Fixed an issue where transformation brush would not create a preview for changed stats * [UBR] Fixed an issue where homing missiles assigned to unoccupied seats didn't seek the target selected by the first pilot * [UBR] Fixed an issue where cultists would only attack one disturbing player * [UBR] Fixed an issue where negative numbers would appear in scientific notation * [UBR] Fixed an issue with stats diff in building mode after pressing Ctrl Z, Ctrl Y or when transforming a block * [UBR] Fixed mining and salvaging lasers being able to just "tag" a target to get full resources on destruction * Fixed a crash with /help command * [UBR] Fixed AI stations (mostly shipyards and repair docks) decaying * [UBR] Fixed an issue with factory configuration for buying/selling from others always resetting to true * [UBR] Fixed an issue where cargo in ships or factories would not be recognized by the UI * [UBR] Resolved multiple issues with GL initialization and GLEW * Fixed an issue where fighters could lead to a black screen * [UBR] Fixed a crash when crafts change and their stats had to be updated * Fixed an issue where Tesla Guns were getting the same specialties as Lightning Guns