# Balancing * Reduced hull damage of Sabot (shield penetrating) torpedo by 33% * Reduced hull damage of Tandem (damage to both shield and hull) torpedo by 25% * Persecutors no longer spawn in sectors with strong AI ships # UI * Loading screen only shows relevant tips and the tips are sorted by importance * Added more loading screen tips for beginners * Added more loading screen tips for torpedoes * Added a combo box to configure collision damage, similar to game difficulty * Context menus for items only appear in inventory windows, no longer in building window, Research Station etc. # Misc * Added more log output to threads # Bugfixes * [UBR] Fixed an issue that led to hangar and torpedo launcher content not getting restored after a server crash * Windows Version: Fixed several timing issues and low resolution of timers (only Windows 8 and higher) * [UBR] Fixed an issue that led to bad performance issues on servers with large amounts of sectors * [UBR] Fixed a crash on start-up on Intel devices when Bloom was enabled