# Scripting API * Added a script component for ShipSystem * Renamed Engine.brakeThrust to Engine.reverseThrust * Plans can now be loaded from design files as well # UI * Implemented shortcut keys for strategy mode orders * Increased ambient brightness of neutral Editor further * Implemented taking special high-quality screenshots with Ctrl-Shift-F12 * Notifications are now hidden in building mode when hovering the stats * Added block count to turret building ui # Bugfixes * Fixed an issue where turret designs that don't fit on their base couldn't be edited * Fixed an issue where players would enter build mode with the current ship when exiting turret building mode of a remote ship * When transforming blocks in building mode invalidated turrets are now removed * Fixed an issue where the tutorial could get stuck when mining the highlighted asteroid without selecting it * Fixed an issue where AI turns too soon, bumping into stuff * Fixed AI-Controlled ships braking way too soon * Fixed thread names not being entered correctly into DebugInfo