# Bugfixes * [UBR] Fixed missing tooltip in craft portraits * [UBR] Fixed big splotches of missing textures on map * [UBR] Fixed auto paying of alliance crews not working with new overview * Fixed an issue with renaming alliance crafts * [UBR] Fixed missing transfer of ships to alliance # Old Bugfixes "These have already been released last week, they're only mentioned here for the sake of completeness." * Implemented correct localization of hyperspace cooldown error message * Cargo tab now uses the correct plural form * Transaction strings in Smuggler's Market are now translated correctly * Updated German Localization * Fixed dock AI crashing when no fly state is set and flyTarget is nil * Fixes error messages from remotely calling functions returning tables * Fixed map commands crashing when ordering differently than over the map * Fixed Trading System crashing when being from outside when it wasn't installed yet * Fixed a crash in new ShipUI for ships with large amounts of cargo * Fixed a crash when assigning orders to turret groups after the ship was destroyed or the sector was changed * Fixed errors in buy/sell order filter fields due to bad patterns * Resource shortage bulletins are now translated correctly * Delivery bulletins are now translated correctly * [UBR] Added check to prevent players from setting an empty craft name * [UBR] Changing a block now checks the maximum allowed volume * Improved handling of broken interaction between buy/sell goods ai and trading system * [UBR] Fixed ships boosting away or into things * [UBR] Fixed ships boosting for too long while following * [UBR] Fixed several graphical errors when undoing scaling the ship in build mode # Scripting API * Added getAllies(factionIndex) function to query all allied entities of a faction * Added belongsToFaction(int, id) function to quickly check if an entity of a specific id belongs to a specific faction # Hotfixes * Fixed several issues reported via crash reporter * [UBR] TurretAI now no longer shoots down torpedoes fired at factions with neutral relation standing (allies only) * [UBR] TurretAI now no longer shoots down torpedoes fired by allies, except if targeting own shipss * [UBR] Fixed an issue with inviting players to groups