This time the patchnotes aren't long, but all the more important! We could finally fix one pesky bug that's been with the game since the very beginning, and we finally managed to reproduce it! We also improved some issues with server performance when sectors with lots of activity or blocks were unloaded. # Misc * Improved server performance a lot when sectors are being unloaded ** This fixes some hangs that could take over 30 seconds and more # Bugfixes * [UBR] Fixed an issue where ships would keep flying during loading screen, crashing into things