# Client * Improved performance when shadows are active * Added a profiling graph for client + server (admins only) * Pressing F10 now prints out a JSON graph of the last few client frames, viewable in Chrome * When inviting a player to your group, an info message pops up for the invited player * Renamed "Leave Galaxy" button to "Main Menu" * Added a description to scanner booster to what scanners actually do * VSync and FPS limiting are now mutually exclusive * Added social media links to main menu # Server * Server doesn't start when mod loading fails # Scripting API * Added a "layer" property for script UI elements * Reworked code of singleinteraction.lua * ScriptUI component just calls "showDialog" when calling "interactShowDialog" with the dialog window already open ** Avoids camera tilt on interact when already interacting # Bugfixes * Fixed an issue where ships would get built faster than intended in shipyard * [UBR] Adventurer only hails the player if they didn't already speak * [UBR] Fixed lots and lots of cargo loot entities being created when dumping cargo * [UBR] Fixed an issue where traders weren't spawned when players founded stations in remote sectors * [UBR] Fixed an issue where stations that were set to "don't buy/sell" would still trade with players * [UBR] Fixed some issues with the Bottan smuggling mission * [UBR] Fixed several other exploits * [UBR] Fixed several smaller bugs/crashes in scripts # Hotfixes 2019-06-25 * Added a mod Dev-Mode check box for disabling file caching and other things * Adjusted amount of goods (by money value) in freighters in the outer regions of the galaxy * [UBR] Fixed some performance issues when mods are enabled * [UBR] Fixed an issue with transfer of crafts to alliance