# Gameplay * AI captains now enable flight assist # UI * Rephrased several loading screen tips * Added "Refine Ores" button to strategy mode * Updated several icons # Misc * Added more debug logging to find more issues * Added a tutorial stage that highlights the turquoise stats in the Building Mode # Scripting API * Entity: Renamed "setToFlyToLocation" to more fitting "singleFlyToLocationTick" * Format: Added a "translated" method that returns the formatted, translated string # Bugfixes * [UBR] Fixed an issue where display of hyperspace cooldown was wrong * [UBR] Fixed an issue where speed of AI ships was too high * [UBR] Fixed an issue where entering "0" was required to start a "sell" AI command * [UBR] Fixed several issues with german localization * [UBR] Fixed several issues with localization in mission descriptions * [UBR] Fixed an issue where clicking through the action buttons in Strategy Mode was possible * Fixed a client crash that could happen after a failed connection attempt * [UBR] Fixed an issue where turrets were placed on the small sides of blocks instead of the big ones * [UBR] Fixed an issue where entities weren't transferred correctly between sectors ** This might lead to some one-time ship duplication where this bug already happened in the background, no way around that, sorry! * [UBR] Fixed several issues where ships could get duplicated * [UBR] Fixed an issue where "refine ores" command couldn't be enqueued