# Graphics * Improved lighting * Improved main menu * Stations on loading screen are now closer to the camera * Added entries for hazard zone and neutral zone to encyclopedia # UI * Added a tooltip telling players that extensive turret tooltips can only be set in main menu * In Strategy Mode, pressing "Space" now centers the camera on the current selection * Prograde/Retrograde markers are now textures (and can thus be modded) * Clicking an item link in chat window opens compare window with the item * Increased sizes of health bars in indicators * Added the name of the bosses to their HP displays * Added numbering to slots in system upgrades tab # Misc * Added more debug logging to find more issues # Bugfixes * [UBR] Fixed an issue where description of "Enemy of my Enemy" mission wasn't shown * Fixed several crashes in creative mode script * [UBR] Fixed an issue where a player's ships' and stations' locations in the sector weren't used correctly when restoring them from backups * [UBR] Fixed a crash on the client related to entities arriving from hyperspace * [UBR] Fixed several issues with several missions * [UBR] Fixed a bug where coaxial turrets were turned into automatic turrets while generating * Fixed an issue where callbacks to scripts weren't sent correctly on sector change * [UBR] Fixed a few issues with reclassing of alliance ships * [UBR] Fixed a crash on linux when accessing home * [UBR] Fixed an issue where turret tooltips weren't as extensive as they should * [UBR] Fixed an issue where the column that displays the title in MissionsTab was too narrow * [UBR] Fixed some missing translations for controls