# Gameplay * Object detector no longer highlights valuable objects docked to the current ship # Balancing * Reduced drop chance for Defense System Upgrades relative to the other upgrades # Client & UI * Building Mode: Special folders in "Saved Designs" window are now sorted to the front * While on beta branch, version is shown on the bottom left of the screen * Improved responsiveness of the game during loading screen ** This fixes Windows thinking that the game crashed when it's actually just loading * Added some loading screen tips that explain size relations in the game * Added small question marks to indicate that scrapyard dismantling doesn't guarantee goods # Scripting API * Added documentation for displaying dialogs # Server "We made some serious progress over the past 2 weeks on the server side, and now it's time to share it!" * Implemented several important performance optimizations # Bugfixes "As always, user bug reports are marked with [UBR]. Thanks for helping us improve the game and keep it up! :)" * [UBR] Fixed a crash when hiring a spy * [UBR] Fixed massive performance issues when changing the sliders for volume or scale in shipyard or station founder * [UBR] Fixed problems with hermit mission not updating when talking to adventurer * [UBR] Fixed an issue where selling of all trash didn't work at a fighter factory * [UBR] Fixed IHDTX attacking during dialog on re-enter of sector * [UBR] Fixed a crash when using /playerinfo chat command * [UBR] Fixed an issue where log would be filled with "Skipped queued callback because filter said no" * [UBR] Fixed "Show Hints" setting not doing anything * [UBR] Fixed an issue where some blocks would drop resources even though they shouldn't * [UBR] Fixed an issue where players wouldn't be written out properly on servers * [UBR] Fixed several issues with tooltips on the galaxy map * [UBR] Fixed several issues with ships bumping into each other when ordered to escort * [UBR] Fixed several issues where jump orders on the galaxy map wouldn't get executed properly * [UBR] Fixed an issue where flight assist would use up more and more energy after docking * [UBR] Fixed an issue where traits of DLC syndicates wouldn't show up properly * Fixed an issue where docked containers would turn invisible * Fixed several UI elements reacting even if the mouse is blocked by other windows * Fixed descriptions of missions flickering while changing sectors * Fixed several issues in black market story missions * Fixed several issues in scripts * Updated texts * Updated localizations