# Languages "As our community is growing all over the world, we want to support more languages. In this patch we happily introduce the new supported languages of French and Japanese." * Added French localization * Added Japanese localization # General * Torpedo shafts can now fire when not assigned to a group * Reduced default size of damage numbers * Improved performance of durability weakness effects * Improved performance of line break algorithm * Implemented a setting for servers to enforce steam networking and not fall back to TCP protocols # Scripting API * Implemented a prototype functionality to enumerate all values in an Enum ** Enums can now be converted to a table via enumerate() (ie. BlockType.enumerate()) # Bugs "As always, bugs marked with [UBR] are User Bug Reports, submitted through our in-game bug tracker. Thanks very much for helping and keep 'em coming!" * [UBR] Fixed an issue where all players end up in the same sector once 3000+ players are registered * Fixed an issue where safe mode was always on (even when turned off) when transforming a shipyard-requiring block into a non-shipyard requiring block without a shipyard in the sector * Fixed an issue where colors weren't correctly translated in building mode * Fixed an issue where hyperspace engine didn't go on cooldown properly when changing reach * Fixed an issue where upgrades of ships could disappear through breaking blocks * Fixed an issue where clicking coordinates in chat was possible while mouse was visible or obscured by windows * Fixed an issue where the Hermit Dialog wasn't shown when another player already spawned Swoks in that sector * Fixed an issue where Exodus Mission wasn't updating correctly * Fixed a crash in /run command when called from RCON or console * Fixed a crash when saving script data of players * Fixed an issue where players could leave the ship into the drone while building in tutorial * Fixed a GPU memory leak