# Gameplay * "A lost friend" mission now includes the captain's primary class in the bulletin * Family, Commune and Cavaliers ships can now appear in sectors # Balancing * Procure Operation: tuned additional time required ** Instead of a 1.5mill threshold adding +45min it's now a 750k threshold adding +20 min * Mining Operation: greatly increased impact of discovered asteroid fields on area efficiency and yield * The pirates in the first encounter in "investigate missing freighters" mission are no longer insanely beefy # Client * Added encyclopedia articles for goods that list the stations where they can be bought and sold * Added encyclopedia articles for productions that list ingredients and produced goods for each type of factory/mine/consumer etc * Added search function to encyclopedia * Building Mode: scale step, grid size and stats settings are now persistent # UI * Added "Transfer All" context menu entry to move stacks of items between player and alliance inventory * You can now interact with Ships and Stations while in Strategy Mode * Building Mode: when more than the selected blocks would be deleted, those additional blocks are now highlighted # Scripting API * Added resetHyperspaceCalculation() function to Player # Bugfixes "Bug fixes marked with [UBR] are from user bug reports. Thank you very much for reporting and keep it up! :)" * Fixed several small issues in missions and scripts * [UBR] Fixed an issue where manual and autopilot jump routes could conflict with each other * Fixed an issue with localization of mission descriptions on the bulletin board * [UBR] Mobile variants of stations now have correct titles in their shop windows * [UBR] Fixed an issue where boarded ships could not be repaired at repair docks * [UBR] Fixed an issue where pressing Tab to switch between player and ship window didn't work in the Torpedoes tab * [UBR] Fixed an issue where "A lost friend" mission could cause reputation loss with faction * [UBR] Encyclopedia: turret factory is no longer listed as a consumer * [UBR] Fixed several issues in french localization that caused problems in procure operations, crew board and mod window * Fixed a crash when starting a dialog with the adventurer