# UI * Added a hint to use the Strategy Mode (N) for better orientation in rifts # Bugfixes * Fixed an issue where 'Fight the Swarm' mission spawned infinite numbers of Xsotan * Fixed an issue where captain icons in sector ship overview were not visible * Fixed an issue in sector ship overview where not all available missions were shown * Fixed an issue in 'Rescue of a Lost Expedition' where the beacon could be attacked by Xsotan * Fixed an issue where wormhole generator could be spawned in non-rift sectors * Fixed several issues in Xsotan Swarm Event * Fixed an issue where Xsotan Core of 'Xsotan Core Extraction' could be collected into alliance inventories * Fixed an issue where rift extraction button wasn't working properly for alliance ships * Fixed an issue where rift research center could send people over the barrier * Fixed an issue where new rift mining subsystem would not uncover hidden resource asteroids * Fixed an issue where achievements were wrongly unlocked * Fixed an issue where scout command didn't reveal faction home sectors * Fixed an issue where Zach's Xsotan Reinforcement Spawner could continue spawning Xsotan after ship was towed * Fixed an issue where 'Elimination of Corrupt Officials' Mission would send too many mails * Fixed an issue where 'Mega Thor' turret could use too much energy * Fixed several issues where commands would behave erroneously with 0 cargo space * Fixed several performance issues in rifts where wreckages didn't despawn * Fixed several issues where wreckages didn't despawn even though they should * Improved performance of rifts by reducing amount of asteroids by 30% # Hotfixes 2022-08-09 * Fixed an issue with ship autosaves and filesystem-incompatible characters in ship's name * Tutorial: Camera movement is no longer prohibited in building mode * Fixed several crashes reported through our crash reporter * Fixed an issue where speech bubbles of alliance ship hunter captains weren't displayed * Fixed a few performance issues when rendering portraits of resources/money * Improved docking pull-in mechanics * Fixed an issue when restoring turrets of a craft where automatic and weapon group settings could be lost * Key bindings for Autopilot, Trading Overview and Object Detector can now be assigned explicitly ** Quick Access 4 & 5 remain and can be used by mods. Use it by defining the getControlAction() function in the desired script. # Hotfixes 2022-08-05 * Fixed an issue where turret factory couldn't build Exotic rarity turrets * Fixed several crashes reported through our crash reporter * Fixed Research Station trying to feed unresearchable items in auto research * Added some debug support to help us find more crashes & issues